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Mohamad Hamidi
Mohamad Hamidi
3D Environment Artist
Gorgan, Iran

Summary

3D Artist since 2021.passionate in game industry. i'm always trying to improve my skills and i love to work on Stylized or Realistic games.
Skills:
High,low Poly Modeling,Uv,Unwrapping,Texturing.
Stylized and Realistic Props/Environment.
Ability to Create Modular Assets.
Main Software:
Maya,Zbrush_Substance Painter ,Marmosettoolbag,Unreal Engine

Skills

High-poly ModelingEnvironment ModelingLow-poly Modeling3D ModelingTexturing3D Prop

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush